Legend of Zelda U Delayed until 2016
As many Legend of Zelda fans already know, Eiji Aonuma announced recently that Zelda U, a once-anticipated release for 2015, has now been delayed. I for one understand the delay, as they now promise to give us an ultimate, complete Zelda that will hopefully be more than any other Legend of Zelda game in the past. As we all know, they are going with a more open-world stance – think Zelda meets Skyrim. And with that new stance, come new possibilities and opportunities to make this game the epitome of all past Legend of Zelda titles.
Aonuma said the following about the delay:
“Since I declared at the Game Awards in December that the game would launch in 2015, the directors and the many members of the development team have been working hard developing the game. In these last three months, as the team has experienced first-hand the freedom of exploration that hasn’t existed in any Zelda game to date, we have discovered several new possibilities for this game.”
“As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, and it now feels like we have the potential to create something that exceeds my own expectations. As I have watched our development progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make Zelda on Wii U the best game it can possibly be.”
“So I must apologize to all of you who were expecting the game by year’s end, but we are no longer making a 2015 release our number one priority. Instead, our priority is to make it the ultimate and most complete Zelda game. I hope to use the added time to make a Zelda on Wii U that will reward you for your patience. So thank you for your continued support.”
Hey, if in the end I get the ultimate Legend of Zelda title, I’m all for delays on Zelda U. Many are speculating that the delay may be so that they can release Zelda U on their new gaming platform, codenamed “NX” for now, though to me, that seems highly unlikely. Will they do like they did with Twilight Princess? Like how Twilight Princess was the last game to be released on the GameCube, and one of the launch titles for the Wii? Will we see the same Zelda title on two Nintendo platforms once again? Sound off in the comments below! And as always keep your sights locked onto Gaming Precision for all your gaming news, and your sights on me as I, Nightingale Silva, will be here for all your Nintendo news and needs!