Details on Evolve’s Day-One Patch
Evolve is finally seeing its launch as of today, and for it, developer Turtle Rock has released full details for the game’s day-one patch.
Full details of what’s being fixed in this patch are direct from Turtle Rock:
We already noted this in an interview with Turtle Rock’s Chris Ashton, but we are constantly adjusting things in the background so that every Hunter and every Monster is finely tuned. What we learned about what’s being done to Wraith alone was eye-opening. A lot of the data gathered from the Big Alpha and Open Beta weekends helped us make these tweaks.
Game and Level-Loading Optimizations
As we strive to push the engine and cram as much as possible into your Evolve experience, we’re also working to optimize performance on your system. These improvements range from load times to improving matchmaking and network bandwidth optimizations.
General Bug Fixes
During the Big Alpha and Open Beta periods we asked you – our community – for your help and feedback. We are addressing bugs found during our tests and we have you to thank for making Evolve much stronger with this patch.
New Elite Skins
After the Big Alpha, we wanted to rework the Elite skins for Hunters and Monsters based on feedback we got from the community. The results of those requests are right here in this patch. We’ve updated or outright replaced the assets that were already in the game. All you need to do to unlock them: earn them.
Connectivity to the Evolve Hunters Quest App
This patch adds connectivity to work with Evolve Hunters Quest. We recently unveiled the game/companion app for Evolve. In one respect, it’s a fun Match-3 puzzle combat game. But it also has ties into the main console game through the my2K servers. Earn experience and watch overhead match replays through the app. Best of all, it’s free for the iOS, Android, and Windows Phone.
Evolve is out now for the PlayStation 4, Xbox One, and PC.