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Tech Curse’s Game Awards 2014 Impressions

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Posted December 7, 2014 by Ivan "Tech Curse" Mashkov in Features

The Video Game Awards 2014 is just about to start. As you might have noticed some of the staff at Gaming Precision have written about their picks for this year’s awards show. I am doing something a little different. I’ll be watching the show and writing up my impressions of it as it goes on. The show is about to start!

The awards show doesn’t start off with a bang. It seems more like a family affair, something for everyone. It is fitting that Reggie and Nintendo start off the awards show for all gamers, however it does begin to feel a bit like a press conference. It becomes more about what Nintendo is bringing to the world of video games than how video games have changed.

Without missing a beat the show quickly jumps over to Metal Gear Solid with an introduction from Big Boss himself, Kiefer Sutherland. Gamers around the world get to see the first footage from Metal Gear Solid Online. It is all about the gameplay that we know and love. Use stealth, action and great new gear to destroy your opponents.

Then we get to see Tim Shafer give away the award for Best Performance. The “performance” jokes are plentiful. The first award goes to Trey Parker, who does a lot-o-voices in South Park: The Stick of Truth. Then we move on to world premiers and other reveals.

Tacoma is the first new title announced. It is a first-person title that takes place on the “lunar transfer station” Tacoma. We don’t know anything else and I’m still excited. Then we move on to Bloodborne from From Software. The vicious beasts that inhabit this dark world are visually stunning and will make you tremble with fear. Afterwards Stoic takes the stage to announce Banner Saga 2. The teaser is vague, but I am hopeful.

Moving on, Bungie accepts several awards for Destiny. Best Score/Soundtrack and Best Online Experience goes to the creators of Halo. Then we get the name of the number one Trending Gamer, who is selected by fans. TotalBiscuit is named the top gamer of 2014. This didn’t surprise anyone, I’m sure.

Quickly changing gears we get the surprise reveal that the creators of Brothers, the newly-formed Hazelight Studios, are becoming part of the “EA family.” Their first project doesn’t have a name, yet, given that they’re too early in development. However a teaser wets our  collective appetites.

A “trippy” performance changes things up and lets us process all of the great reveals, however it doesn’t last. Adrift from Three One Zero takes on the survival genre in outer space with an EVA suit that keeps running out of oxygen. Try to survive between pickups in this stunning first-person title. I can’t wait to see what it will play like when it comes out next summer.

This was no surprise at all. Hearthstone wins the award for Best Mobile/Handheld Game. The show continues, as we get to see Reggie again when he accepts Developer of the Year for Nintendo and Best Fighting Game for Super Smash Bros. for Wii U. Add in Code Name: S.T.E.A.M. footage and you’ve got the fans hooked. “Mr. President the Queen needs you!”

Trying to survive in a prehistoric world with Before from Facepunch Studios can be hard. No, it’s not all about you! The tribe must survive. What makes this title stand out are the beautiful and simple visuals, however the unique twist on the survival genre keeps my attention focused.

Esports Player of the Year goes to Matt “NaDeSHoT” Haag, a pro at Call of Duty. Take a quick break from the bro shooters to name the Best Sports/Racing Game – Mario Kart 8, as if it was a competition at all. After all that madness, PlayStation takes the stage and shows off a new clip from The Order 1886 and reveals the cover boy for MLB: The Show, Yasiel Puig from the Dodgers. Until Dawn gets some air time. This game gives players a unique horror experience every time depending on the choices they make. I’m not too big a fan of horror titles, but this might be interesting.

The first half is over, so it’s time to name the Best Shooter. It was too close to call, but the award goes to Far Cry 4 in the end. I can’t say that I agree with it, but I haven’t had he chance to check it out, yet. CD Projekt Red then takes the stage with The Witcher III: Wild Hunt and introduces a new playable character. You’ll have to guess it from the trailer, since they decided to be vague. Everything changes in an instant when it is announced that the Games For Change and Best Narrative awards are going to Ubisoft Montpellier for their World War I title. Of course, I’m talking about Valiant Hearts.

Hello Games takes the stage to show off the five ways you can travel through the universe in No Man’s Sky. One year later it still looks as amazing and mysterious as ever. We didn’t get to see a lot more in the way of actual gameplay, but it has stargates, so I’m happy. Solve the problems that modern cities have in Urban Renewal the only way you know how. By destroying the city as Godzilla.

Industry Icon is a new award that honours the icons of the video game industry. It went to the creators of King’s Quest and founders of Sierra Entertainment, Ken and Roberta Williams. Their contributions to the video game industry are numerous, and their latest will be King’s Quest. This title will bring the series into a new console generation and to a new generation of gamers for the first time.

Do you love indie titles? Well this bit will interest you. Shovel Knight won the Best Independent Game award. Following on the heels of that Robotoki announces their insane over-the-top zombie first-person indie title Human Element. Its like Far Cry with 100% more zombies and 100% less elephants.

They’ve been teasing it during the whole show and the time has come for the Game of the Year to be announced. Dragon Age: Inquisition takes the prize. It’s no surprise given the breath of content, the amazing graphics, the refined gameplay that this RPG brings to the table. I’ve only put in 10 hours or so into the game and I know that it will take me hundreds of hours to reach the conclusion. I can’t wait!

Nintendo ends up being something of a star of the show. They pop up here and there, and at the end they showcase a recent build of the upcoming Zelda game. Everything seems to be on track. No horses running into trees and slow-motion arrow shooting works well. Everything’s fine.

Overall, The Game Awards 2014 was an incredible show. It felt like something designed by gamers for gamers. I can’t count the number of times that I just geeked out during the show. It was perfectly balanced to give everyone a chance to shine and didn’t feel too much like a boring meeting or regular awards show. It was heartfelt and the PR talk was limited. It was a celebration of video games and I enjoyed it. If you didn’t manage to watch it live, I’d recommend checking it out above. Nothing will make you feel better about being a gamer and loving games…

Game Responsibly…

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About the Author

Ivan "Tech Curse" Mashkov

This is the Japanese Tech Curse, who enjoys GTA way too much and need to lose quite a few pounds. I love open world and I love simulators, so laugh all you want. I am RRR112 on the PSN and Ouya and JTC2008 on Steam, so check me out and let's play!

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