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Diablo No Longer Being Considered For MMO Translation

Posted November 17, 2014 by Bunneh3000 in News

BlizzCon 2014 was fans’ opportunity to get some valuable insight on the future direction of some of their favorite Blizzard games. The video game juggernaut has delivered some of the most legendary games and Diablo is certainly one of them.

When it comes to Diablo, there are few games on the market that can claim its success or affect on the industry. For years, Diablo has managed to corner the market on well-done loot as well as stand as one of the best in the action RPG market. One of the more recent rumors was that Blizzard was looking to take this Action RPG into the same direction as Warcraft did…an MMO. Unfortunately, Blizzard has recently announced that Diablo’s future remains squarely in the Action RPG realm and that turning it into an MMO is no longer a direction that BLizzard is willing to take.

“There’s no discussion about a Diablo MMO anymore,” Martens said. “It was a really interesting idea back when we were into it, but I think Diablo has a really strong fantasy on its own. Having a thousand people playing it with you on a server doesn’t dramatically increase it. We’ve learned to love the smaller, more focused party experience of four people. And some people are like, ‘Why don’t you do five?’ I mean, we could, but kinda built the game around four people in mind. So the temptation of expanding the social circle has fallen by the wayside as we learned more about what we enjoy about Diablo.”

During the same conference, Blizzard also explained why there is no cross platform play. Apparently, the two builds (consoles and PC) are very different in that the PC ‘ecosystem’ is built around always being ‘online’ where as the console version is not. As a result, the two aren’t built similar enough to allow for Blizzard to set things up in that way.

Also, a new PC feature called Seasons (where players level up a character during a limited time to win special rewards) will not be coming to consoles either. Instead, the minds at Blizzards explained that console versions have other advantages such as sharing loot that balance the other advantages that the PC version has.

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About the Author


A gamer since the days of Texas Instruments PCs with cartidges, I embody the 'casual' gamer moniker. RPGs, turn based strategy, hack n slashers, NBA sims, shooters, Space flight combat sims, and mech combat sims are my forte. If you need a Battlefield commander, I'm your Cylon... I mean... um... man.

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