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Xbone Resolution-gate: Dead Rising 3 At 720p, 30fps

Posted November 15, 2013 by Bunneh3000 in News
DR3 cover

The Xbone Resolution-gate continues with word from Capcom that Dead Rising 3 runs natively at 720p, 30 frames per second. Executive Producer Josh Bridge of Capcom Vancouver told the following:

“We are 720p, upscaled to 1080p, and we run at a 30 frames per-second lock.”

“We have to be locked because it’s about the feel of combat. You’ve got to have that predictability of button presses.”

This news comes on the heels of hearing that Call of Duty: Ghosts runs 720p on Xbox One and 1080p on Playstation 4. When asked further about the issue, Infinity Ward replied:

“There’s no maliciousness, there’s no specific reason why one’s 720p, one’s 1080p,” Ghosts’ executive producer Mark Rubin said. “That’s just the way the optimization came out to. To keep a smooth frame rate we needed to be 720p on Xbox One. That being said, it is being upscaled to 1080p, so it is outputting 1080p on your TV, and for the most part the game does look really good.”

Electronic Arts added fuel to the internet troll fire when developer DICE announced that their military first person shooter Battlefield 4 (which is also a launch title for the next gen systems) runs at 720p natively on the Xbox One and 900p natively on the Playstation 4.

All of these announcements has thrown fanboys into a frenzy about proving which console is more powerful than the next. It is quite interesting to see history repeat itself as the current gen systems seemed to go through the same growing pains early on. The Playstation 3’s spec were considered decidedly more powerful than the Xbox 360 and yet most games that came out on both systems progressively improved as the developers gradually got used to the technology inside. The thought was that these next generation systems were going to have architechture similar to PCs which would allow for the developers to have a bit more ease in optimizatizing game performance. Early signs are that the Xbox One’s choice to use DDR3 rather than the DDR5 that the Playstation 4 utilizes may be the early cause for graphical performance issues.

Time will tell though. Until then, just make sure you even have a TV set that can provide 1080p native resolution!

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About the Author


A gamer since the days of Texas Instruments PCs with cartidges, I embody the 'casual' gamer moniker. RPGs, turn based strategy, hack n slashers, NBA sims, shooters, Space flight combat sims, and mech combat sims are my forte. If you need a Battlefield commander, I'm your Cylon... I mean... um... man.

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