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Assassin’s Creed Liberation HD Announced

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Posted September 10, 2013 by Esteban Cuevas in News
ACL-HD_HR01_Aveline_DigitalPackshot-noscale

Assassin’s Creed Liberation, the entry in the series for the PlayStation Vita last year, will be making the leap from the portable to consoles and PC early next year. Not only that but the game has been reworked from the ground up to make it more that an up-scaled port of the original and offer “a complete graphical overhaul, re- mastered music and sound effects, a revamped gameplay experience, and new missions that dive deeper into Aveline’s story.”

New rendering technology, HDR lighting and graphical updates have all been added into the game to give it that nice High Definition look. What’s more is in an effort to make the game a little more realistic, characters will have a new skeleton structure and enhanced facial rigging and a night and day cycle has been added to the game. The cutscenes have also been polished up to look better and some previously optional cutscenes have been integrated into the story ones for more clarity in the story.

Not all the changes are cosmetic, however. All the missions have received improvements and refinements based on feedback from fans of the game, as well as reviews of the Vita version. Additional tutorials have also been included to help those new to the franchise understand new controls and mechanics as the present themselves. Finally, 15 additional side missions have been added and are based on the persona / clothing mechanic in the game.

Initial impressions from Destructoid writer Hamza Aziz is that the game looks rough on the big screen but I am actually intrigued by this release. The idea of a female protagonist in New Orleans for the Assassin’s Creed series was a curious one but I never got a chance to play the game since I don’t own a Vita. However, with it coming to consoles (with additional content no less), this may be the version for me.

Assassin’s Creed Liberation HD will be released as a digital title on PC, PlayStation 3 via PlayStation Network  and the Xbox 360 via the newly renamed Xbox Games Store early in 2014.

Sources: Destructoid, IGN

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Esteban Cuevas


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