Top News This Week

April 24, 2014 - Dragon Age Inquisition Not the End of a Trilogy More details have been emerging in recent days reg ... | April 24, 2014 - Getting Lords Of The Fallen To 1080p On Xbox One “Tougher” Lords of the Fallen, an upcoming action RPG, that ... | April 23, 2014 - Soul Calibur: Lost Swords Now On PlayStation 3 As of yesterday, Soul Calibur: Lost Swords made i ... | April 23, 2014 - Retro Review: Zombies Ate My Neighbors! It’s 1993 and zombies are attacking, the only th ... | April 23, 2014 - Uncharted 4 May Be at E3 Industry insider Tidux has released information sa ... | April 23, 2014 - PAX East and The AbleGamers Raise $33k For Charity Gaming is always better when it’s done for a ... | April 22, 2014 - PS Now Beta Allows Users To Rent Games It has been rumored for a while, however now we ha ... | April 22, 2014 - A Sequel To The Fatal Frame Series Is Coming To Wii U Who reading this remembers Fatal Frame, the series ... | April 22, 2014 - Art Director Nate Wells Leaves Naughty Dog Naughty Dog art director Nate Wells has left the s ... | April 21, 2014 - Tales of Hearts R Announced For North America, Will Release On PS Vita I don’t know about the rest of you out there ... |

The Xbox One Will Not Ship With a Headset

0
Posted June 27, 2013 by Ivan "Tech Curse" Mashkov in News
Xbox One

We’ve learned from Ars Technica, via Games Radar, that the Xbox One will not ship with a headset. According to Microsoft: “Xbox One does not include a pack-in headset accessory. Each Xbox One includes the new Kinect sensor, with a highly sensitive multi-array microphones designed to enable voice inputs and chat as a system-level capability, both in-game and with Skype and other experiences. For gamers who prefer a headset, we have a variety of offerings that you can find on the Xbox Wire.” So, gamers will be getting the ability to chat with other players, but only via Kinect 2.0. Those of us, who prefer headsets will be forced to buy them separately.

This stands in contrast to Sony’s decision to ship every PS4 with a wired mono headset. This decision was, likely, made as a result of the disadvantage that the PS3 had during most of it’s product life cycle. PS3 gamers didn’t talk to each other, when they played online games, which put up a barrier that would prevent online communities from forming. The Xbox 360, shipping with a headset, allowed players to interact with each other and form online communities with ease, since few players didn’t have headsets.

The next generation consoles, the PS4 and Xbox One, are expected to launch in November of this year (2013, in case you missed it). One of the main controversies, surrounding the next generation consoles, has been Microsoft decision to have the Xbox One check-in with their servers once every 24 hours (once every hour for secondary and tertiary consoles) in order to confirm that the user is not attempting to use unauthorized software on the console. This cause a wave of negative reactions from many gamers, which forced Microsoft to change the policy and scrap the so-called “always on” DRM (Digital Rights Management) requirement.

Sources: Photo courtesy of Amazon


About the Author

Ivan "Tech Curse" Mashkov

This is the Japanese Tech Curse, who enjoys GTA way too much and need to lose quite a few pounds. I love open world and I love simulators, so laugh all you want. I am RRR112 on the PSN and Ouya and JTC2008 on Steam, so check me out and let's play!

0 Comments



Be the first to comment!


Leave a Response

(required)


Around the Network
Crytek Presents Multiplayer Hunter Mode for Crysis 3
Ubisoft gauging people's interests in a new Assassin's Creed in 2013
Metal Gear Solid: Legacy Collection Not Coming to 360
American Copyright for Shenmue Falls Out
Sony Sells Their Square Enix Shares