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Killer Instinct: buy it all

Posted June 18, 2013 by Ivan "Tech Curse" Mashkov in News

It has come to our attention, via Polygon, that Killer Instinct, a reboot of an old fan favorite, will be introducing a unique payment model. The game itself will be available as a free to play downloadable game on the Xbox One, but players will be able to buy all of the in-game characters with one single purchase as well as buying each character individually. This option has been likened to a season pass (a pass that, usually, grants players access to all DLC for a game). We also now know the name of the first character who players will take control of upon downloading this game. Jago, the warrior monk will fight for redemption with the power of the tiger spirits upon the game’s launch.

Double Helix games pulled off a strong showing at year’s E3, which helped boost the game into the minds of fighting game fans worldwide, trash talk notwithstanding. Gaming Precision’s preview of Killer Instinct has shown that the developer has been greatly inspired by the recent revival of Street Fighter series (namely, Street Fighter 4). The art style and background animations seemed to have been particularly affected by this revival, imitating it, perhaps, a step too far. This is not surprising considering that the original game was not known for it’s abundance of original ideas.

The original Killer Instinct has been called: “The bastard child of Mortal Combat and Street Fighter” and was described by Crave Online in their 2007 top 10 fighting games ranking as having the control scheme and button layout from Street Fighter with graphics and gameplay mechanics inspired by Mortal Combat. Despite it’s inspiration and cool characters the game was not considered a success due to its release as an arcade title during the exodus from arcades, with ports for SNES and the Gameboy arriving in 1995. Killer Instinct 2, released for arcades and the Nintendo 64, did well critically, getting four Nintendo Power Awards 1996. Both games were well received by critics, but the timing of the original game’s release did prevent the series from becoming as well known as Street Fighter and Mortal Combat.

About the Author

Ivan "Tech Curse" Mashkov

This is the Japanese Tech Curse, who enjoys GTA way too much and need to lose quite a few pounds. I love open world and I love simulators, so laugh all you want. I am RRR112 on the PSN and Ouya and JTC2008 on Steam, so check me out and let's play!

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