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Kamiya Hints That The Wonderful 101 Might be Short

Posted May 1, 2013 by The Laymen's Gamer in News

With the Wii U, apparently, still missing a killer title, anticipation has often turned to one in development – The Wonderful 101 – as it seems to lend strongly in visual style and atmosphere from the Viewtiful Joe series. There’s been a lot of talk but, outside of gameplay videos, not a whole lot has been said, for sure, about the title.
Over the weekend, however, dev team member Hideki Kamiya tweeted: “If u hate to finish a game the next day u buy it, u better not play TW101. I focus on how it is fun, not how long it lasts till the ending.”
That says two things, when I think things through: that tells me that there’s going to be little to no filler and that there may be an extreme focus on replay value. Some people go through a game only once but a lot of people only do that because there’s a lot of storyline to plod through and the filler can get a little insane, these days; a lot of the replay comes from a deep multiplayer aspect, sometimes dividing gamers on what is appreciated in a game. It would seem that a more traditional and old-school approach is aimed for here, where gameplay and replay value were cherished as solid features that sold games. Whether or not this means that a lean cut to the game is what it really needs is yet to be seen but it’s definitely encouraging to hear in this day and age, from where I’m sitting.

About the Author

The Laymen's Gamer

I'm just a guy who has made a lifelong hobby out of gaming and would love to share that love for the games and the industry with everyone I can. I'm a straight shooter that won't hold anything back but is fair and reasonable... I know where the industry's been and I like to think I might know where it's going. This is my passion. Be sure to check out my personal blog @ !

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