Kamiya Hints That The Wonderful 101 Might be Short
With the Wii U, apparently, still missing a killer title, anticipation has often turned to one in development – The Wonderful 101 – as it seems to lend strongly in visual style and atmosphere from the Viewtiful Joe series. There’s been a lot of talk but, outside of gameplay videos, not a whole lot has been said, for sure, about the title.
Over the weekend, however, dev team member Hideki Kamiya tweeted: “If u hate to finish a game the next day u buy it, u better not play TW101. I focus on how it is fun, not how long it lasts till the ending.”
That says two things, when I think things through: that tells me that there’s going to be little to no filler and that there may be an extreme focus on replay value. Some people go through a game only once but a lot of people only do that because there’s a lot of storyline to plod through and the filler can get a little insane, these days; a lot of the replay comes from a deep multiplayer aspect, sometimes dividing gamers on what is appreciated in a game. It would seem that a more traditional and old-school approach is aimed for here, where gameplay and replay value were cherished as solid features that sold games. Whether or not this means that a lean cut to the game is what it really needs is yet to be seen but it’s definitely encouraging to hear in this day and age, from where I’m sitting.