Top News This Week

February 16, 2016 - Bunneh3000’s Gamer Journal – Feb. 16 There’s honestly not enough Bunneh bucks in ... | February 5, 2016 - Tom Clancy’s The Division beta Impressions Tom Clancy’s games (and stories for that mat ... | January 25, 2016 - Bunneh’s Gamer Journal – Jan. 22 Gamers, Geeks, and Griffin-Mechs! Bunneh is back a ... | January 13, 2016 - Bunneh3000’s Gamer Journal for Jan. 8 First report on my gaming adventures of 2016 and a ... | January 5, 2016 - Bunneh3000’s Best of 2015 Shooter of the Year – Halo 5 Now before all ... | January 5, 2016 - Recore Coming to PC, No longer Xbox One Exclusive Recore, which was announced at last year’s E ... | January 4, 2016 - Kat’s 2015 Gaming Retrospective I only had the opportunity to play three new games ... | December 17, 2015 - Why Shorter Games Still Matter Going into the early part of 2015, The Order: 1886 ... | December 17, 2015 - What’s New on the Nintendo eShop Dec. 17 Happy Thursday, one and all! It’s time for t ... | December 10, 2015 - What’s New on the Nintendo eShop Dec. 10 It’s Thursday once again, and the eShop upda ... |

EA Big Wig Talks Next-Gen Plans

0
Posted February 13, 2013 by The Laymen's Gamer in News
ea-logo

Electronic Art’s CFO Blake Jorgenson spoke at the Goldman Sachs Technology and Internet Conference about the company’s plans for the next generation of gaming.  Blake talked about many hot topics in gaming, right now, such as transitioning into the next generation for gamers and game manufacturers, the demand for games in the next generation, and perhaps the biggest, right now: the used games and physical distribution markets.
He talked about the fact that the game forecast for the company will simplify: to focus on quality and not quantity, make more use of the Frostbite engine, and cut costs in the translation process. Regarding the next generation of systems, he expects them to launch for less than previous generations, not feature backwards compatibility, will always be on and connected, and focus on connectivity to other mobile devices such as laptops and mobile phones.
Commenting on the used game and physical distribution markets, though, he was really careful to state that the topic is a “double-edged sword,” citing that both sides have its benefits to a company like EA: while digital distribution brings in more profits for the company, they also benefit from physical distribution and trade-in plans put in place by stores like GameStop and EB Games.


About the Author

The Laymen's Gamer

I'm just a guy who has made a lifelong hobby out of gaming and would love to share that love for the games and the industry with everyone I can. I'm a straight shooter that won't hold anything back but is fair and reasonable... I know where the industry's been and I like to think I might know where it's going. This is my passion. Be sure to check out my personal blog @ http://thelaymensgamer.wordpress.com !

Around the Network
Hitman: Absolution Successful So Far
Aliens: Colonial Marines Introduces Unique Multiplayer
BioShock Infinite is as good as They Say
League of Legends Spotlight: How to Super Support Bottom Lane
Dark Souls 2 Looking Better Than EVER for the Next Gen