Top News This Week

July 24, 2014 - What’s New on Nintendo’s eShop 7/24/2014 All of us Nintendo fanatics pretty much know that ... | July 24, 2014 - Dragon Age: Inqusition’s Release Date Delayed Only a few months out from its impended release an ... | July 24, 2014 - New Doom Announced By id Software id Software are legends in the gaming industry tha ... | July 24, 2014 - Xbox One Sales ʺMore Than Doubleʺ During June in US After Dropping Kinect When Microsoft announced their intent to begin sel ... | July 24, 2014 - Skullgirls Encore On Its Way To PS4 and PS Vita Just when you thought 2D fighters were so yesterda ... | July 23, 2014 - DRAGON AGE™: INQUISITION Gameplay Series — E3 Demo Part One: The Hinterlands Bioware is at it again and for many of us die hard ... | July 23, 2014 - Hyrule Warriors Gets Sheik, Darunia, and Princess Ruto Added To The Roster It’s been revealed recently that Hyrule Wa ... | July 23, 2014 - Wii U Data Can Now Be Transferred To Another Wii U In a recent update to the Wii U, Nintendo made it ... | July 22, 2014 - Assassin’s Creed: Unity Pre-Order Bonuses and Collector’s Edition Ubisoft has announced various pre-order bonuses th ... | July 22, 2014 - New Screenshots for Fairy Fencer F NIS America has released the first official Englis ... |

Pikmin 3 To Be More Strategic Than Pikmin 2

0
Posted January 2, 2013 by Esteban Cuevas in News
Pikmin-Header

As Pikmin 3‘s release on the Wii U draws nearer, more information about the development of the game is disclosed. Shigeru Miyamoto spoke to GamesMaster via the Official Nintendo Magazine in the United Kingdom and stated that Pikmin 3 will resemble the original title in the series rather than Pikmin 2 and will focus more on strategy.

Miyamoto told GamesMaster that he didn’t agree with the decision to make the sequel easier and less stressful for the player. Quote: ”That’s actually something that all the staff members had to debate over when we were discussing what kind of direction we should take for Pikmin 3. First of all by looking at Pikmin 1 we noticed that it wasn’t a very easy game for people to play, and from time to time they had to feel some stress.”

“Our main aim in Pikmin 2 was to get rid of any stress as much as possible, so that it would be very user-friendly. Well, I myself couldn’t agree with that direction perfectly. That kind of nature of Pikmin 1 was exactly what I wanted to reproduce and I was actually intentionally doing so, so that Pikmin 1 could be a strategic game.”

That philosophy has been reproduced this time with what Miyamoto has been telling his team. “When we started creating Pikmin 3 I gathered the main members who worked on Pikmin 2 and talked about how I thought it was important to get back to the basics of Pikmin 1. Or I should say that half of my job at that time wasn’t just to talk, but rather to persuade them to understand what I intended to do and to agree to my idea.”

Many gamers tend to complain about how much more easier games tend to be nowadays. Taking that point into consideration, are you happy with this news of Pikmin 3 being more taxing and strategic? Leave a comment below and let us know!


About the Author

Esteban Cuevas


0 Comments



Be the first to comment!


Leave a Response

(required)


Around the Network
Chang’e Joins the Gods in SMITE’s Newest Release
Xbox One DVR Won't Record All Achievements! Oh No!
Diablo III Sales Top 14 Million
Dissecting Beyond: Two Souls - What Lies Beneath the Surface?
The Gaming Precision Podcast #32: The Empty Road To E3