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Developer Industrial Toys Announces Morning Star

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Posted December 11, 2012 by Esteban Cuevas in News
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This past February Bungie co-founder and Halo creator Alex Seropian announced that he had formed a new development studio named Industrial Toys with Dreamworks R&D manager Brent Pease. The new developer was to focus on creating “mobile games for core gamers.” We haven’t heard anything from Seropian, Pease or Industrial Toys since…until today.

Nearly 10 months later, Industrial Toys has announced their first project, a game entitled Morning Star. The game is described as “a complete re-imagining of the science fiction shooter.” Studio President Tim Harris told IGN that the development team designed the game around three major concepts: multiplayer & community, controls designed specifically for touch-powered mobile devices and enemy AI & encounter design.

Industrial Toys has hired award-winning Sci-Fi author John Scalzi as a story consultant. Best known for his novel Old Man’s War, Scalzi will be responsible for the world building behind the Morning Star universe. Marvel and DC comic book artist Mike Choi has also been brought on as Lead Concept Artist for the game and will be in charge of the overall artistic direction of the title.

Morning Star is set to take place in 2130. The crew of the research vessel Joplin is sent to investigate a mysterious signal coming from within Earth’s own solar system. Things go wrong and the crew is transported across the galaxy and into an alien conflict.

“With Morning Star, we’re looking to change expectations for what kind of experience core gamers get from their mobile devices,” Industrial Toys CEO Alex Seropian said in a statement. “We’re breaking new ground on everything from the visuals to the story to the ongoing support we’ll provide in the way of content, events and player involvement. It’s gonna be nuts.”

Details on how Morning Star plays right now have not been revealed. However, Harris says that the team has done massive amounts of research and experimentation with the touch controls so that they feel natural.  “Once we nailed that, it cascaded a sh*t-load of design choices. Everything from enemy behavior to level and encounter design.” Further Morning Star details such as the game’s business model and competitive multiplayer have also yet to be explained.

The game is set to be released in 2013. What do you think about this new mobile game from one of the minds behind Halo? Leave a comment below and let us know.


About the Author

Esteban Cuevas


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