Playing the Mechromancer In Borderlands 2
Borderlands 2 has gone through all of the updates that they’ve needed to and compatibility changes have been made to make room for the Mechromancer. In the first game as well as the second, even though they were kind of the same in both, there has never been a class as fun to play as the Mechromancer and I’m only level ten. I mean the game is pretty much the same for everybody as they try their hardest to get to level five so they can unlock that special talent that makes them different from the rest, but as soon as I hit level five with the Mechromancer, I felt like I couldn’t put the dame again and this is just the first DLC to hit the game.
Imagine coming across a camp filled with bandits, marauders, and necromancers alike and you get overwhelmed. You are being surrounded and boxed in. All of a sudden, you hit the left bumper button and you see a robotic arm gently wave up in the air, summoning a robot that not only sounds and looks like an amazing transformer; he’s as badass as one too. Summoning “Deathtrap” as the Mechromancer means you got band wanted to watch your insane pet destroy a ton of bandits while you calmly shoot them in the back.
The Mechromancer is definitely going to be the character that I play through the game as for the full time around and keep for the future DLC’s. The talents are perfectly laid out and to get a buff like “Anarchy” from the start (for every kill and reload, you get gun damage increased, but accuracy decreased) is one of the most perfect things to build in to the new class of Vault Hunters. We’re loving Borderlands 2. Keep up the good work Gearbox.