Does Dishonored Have Too Many Options?
Dishonored is a new title being launched in late 2012 that is a first person game that is so unique, you can’t really just call it a “first person shooter”. The game is about a man who has, of course been dishonored, in that he was a royal guard for a queen that runs the city he lived in and cared for and he was set up so it looked like he murdered her. He was chased out of the city or presumed dead and although there has not been much news released about the game, somehow you absorb powers over the course of your absence that provide almost limitless options.
It’s not even limitless options just for killing people, or limitless options for moving around and doing other things, it’s both and it is pulled off beautifully. Dishonored looks gorgeous and it’s being assumed that a next gen graphics engine is being used for this epic game. But what’s more impressive than the graphics are the insane amount of powers that the character can use on and off of the battlefield. For example, blending it all up in to one sum, if a player is fighting a few guards and sees a lot more coming, he has the option to summon a pool of rats under his enemy that consume him alive. The player can then “phase” in to one of the rats from the summoned pool and scurry away from the fight without any of the rest of the guards seeing him. This is an amazing idea but the question does come to mind, is it possible that there are too many options? Should a player not have to fight his way through waves of henchman to get to his goal/target or can he seriously take on the form of a fish and just swim through a drain leading in to the guarded building (another scenario in this masterpiece)?
One thing is for sure, Dishonored looks amazing and it is probably going to win a game of the year or some other prestigious award for the hard work and dedication put into it. Are the options going to be too much however? I guess we’ll just have to wait until release to find out and we can all agree, that can’t come soon enough.