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Black Ops 2 Graphics Details

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Posted September 7, 2012 by Brad in News
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Thanks to the features of the DirectX 11 supporting engine, Call of Duty: Black Ops 2 is upping the graphical standard for the series. According to the Call of Duty blog,  the game will feature “enhanced lighting, shadows, antialiasing, bloom, depth of field, ambient occlusion, and other enhanced effects that are still in the works.” It will run in higher resolutions and have an uncapped framerate.

According to Trayarch, “The DX11 API is leaner than DX9 and requires less CPU time to do the same amount of work It is important to point out that this benefits the entire range of supported GPUs, not just DX11 hardware.” The game’s engine will be faster and smoother, and there are more visual options available for the development team to work with.

Call of Duty: Black Ops 2 is set to release on November 23 for the PC, Xbox 360 and PlayStation 3, with a potential Wii U release on the horizon.

Here are the system requirements:

  • CPU: Intel Core2 Duo E8200 2.66 GHz or AMD Phenom X3 8750 2.4 GHz
  • Video Card: Nvidia GeForce 8800GT 512 MB or ATI Radeon HD 3870 512 MB
  • Memory: 2GB for 32-bit OS or 4GB for 64-bit OS
  • OS: Windows Vista SP2 or Windows 7




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